CS2 Outcome Percentile Calculator
Calculate exactly where your CS2 case opening results rank statistically. Discover if you're in the top 1% of luck or the bottom 10% using precise binomial distribution mathematics. This tool shows your exact percentile ranking compared to all possible outcomes.
Statistical Percentile Calculator
Enter your case opening results to see your exact luck percentile
Total number of cases you opened in your session
The rarity tier you want to analyze results for
How many items of the selected rarity you actually got
How to calculate your percentile ranking
Probability Distribution
Each bar shows the probability of getting that many items. Your result is highlighted.
Outcome Comparison Table
| Items | Probability | Cumulative % | Percentile |
|---|
Understanding Percentile Rankings in CS2
What is a Statistical Percentile?
A percentile tells you what percentage of all possible outcomes are at or below your result. If you're at the 25th percentile, it means 25% of people opening the same number of cases would get the same result or worse, and 75% would do better. According to Statistics How To, percentiles are one of the most intuitive ways to understand where a specific value falls within a distribution.
In CS2 case opening, your percentile ranking tells you exactly how lucky or unlucky you were compared to what probability mathematics predicts. This isn't about feelings or superstition - it's pure statistics based on binomial probability theory.
How the Percentile Calculator Works
This calculator uses the cumulative binomial distribution to compute your exact percentile. Here's the mathematics:
- Binomial Probability: For each possible outcome (0 items, 1 item, 2 items, etc.), we calculate the exact probability using the binomial formula: P(X = k) = C(n,k) × p^k × (1-p)^(n-k)
- Cumulative Sum: We sum the probabilities of all outcomes at or below (or above) your actual result
- Percentile Conversion: The cumulative probability becomes your percentile ranking
Example Calculation
If you opened 100 cases and got 0 knives (with 0.26% knife odds):
• Expected knives: 100 × 0.0026 = 0.26 (so ~1 knife per 385 cases)
• Probability of 0 knives: (1 - 0.0026)^100 = 77.1%
• Your percentile: ~38.5% (meaning ~38% of people would do the same or worse)
This is actually slightly below average, but completely within normal variance!
Interpreting Your Percentile
Below 10th Percentile - Significantly Unlucky
Results in the bottom 10% are statistically uncommon, but they do happen to 1 in 10 people. If you're here, you experienced worse luck than 90% of people would. This is frustrating but mathematically expected to happen sometimes.
10th - 40th Percentile - Below Average
Results in this range are below expected value but not dramatically unusual. About 30% of all case openers will fall into this range. It means you got fewer items than average, but nothing statistically anomalous occurred.
40th - 60th Percentile - Average Range
Results near the 50th percentile mean your outcomes closely matched statistical expectations. This is where probability theory says most results should cluster. Getting exactly expected value is actually uncommon due to variance.
60th - 90th Percentile - Above Average
Results in this range mean you got more than expected. You're luckier than most, but not dramatically so. About 30% of openers fall into this "better than average" zone.
Above 90th Percentile - Significantly Lucky
Results in the top 10% are statistically uncommon - you experienced better luck than 90% of people would. Enjoy it, but remember: variance works both ways.
The Mathematics of CS2 Case Variance
Why Variance Matters More Than Expected Value
Most people focus on expected value (the average outcome), but variance - how widely results spread around that average - is equally important. The standard deviation measures this spread mathematically.
For rare events like knife drops, variance is extremely high relative to expected value. This means your actual results will rarely match the average. Understanding this prevents frustration when results differ from expectations.
Z-Scores: Another Way to Measure Luck
The calculator also shows your Z-score, which measures how many standard deviations your result is from expected. As explained by Simply Psychology:
- Z = 0: Exactly at expected value
- Z = -1 to +1: Within normal variance (68% of results)
- Z = -2 to +2: Within expected range (95% of results)
- |Z| > 2: Statistically unusual (only 5% of results)
- |Z| > 3: Very rare (only 0.3% of results)
Sample Size Effects
Percentile rankings become more meaningful with larger sample sizes. With only 10 cases, outcomes are highly variable and percentiles less informative. With 100+ cases, the distribution stabilizes and percentiles become more statistically meaningful.
The Law of Large Numbers guarantees that with enough cases, your average result will converge toward expected value. But "enough" for rare items like knives means thousands of cases - far more than most people open.
Common Percentile Scenarios
Scenario 1: 100 Cases, 0 Knives
This is the most common "bad luck" complaint. Let's analyze it mathematically:
- Expected knives: 0.26
- Probability of exactly 0 knives: 77.1%
- Percentile: ~38.5%
- Interpretation: Below average, but not unusual at all
Most people (77%) opening 100 cases will get 0 knives. This isn't bad luck - it's the statistically expected outcome!
Scenario 2: 385 Cases, 0 Knives
385 is the "1 in X" number for knives (1/0.0026 ≈ 385):
- Expected knives: 1.0
- Probability of exactly 0 knives: 36.7%
- Percentile: ~18.4%
- Interpretation: Unlucky, but happens to nearly 1 in 5 people
Scenario 3: 100 Cases, 2 Knives
Getting 2 knives when expected is 0.26:
- Expected knives: 0.26
- Probability of 2+ knives: ~3%
- Percentile: ~97%
- Interpretation: Very lucky - top 3% of outcomes
Using Percentiles for Better Decision-Making
Don't Chase Percentiles
If you're at a low percentile, you might think you're "due" for good luck. This is the gambler's fallacy. Each case opening is independent - your past results don't influence future outcomes. Opening more cases to "improve your percentile" is statistically meaningless.
Set Realistic Expectations
Use percentiles to understand what outcomes are normal:
- Getting 0 knives in 100-200 cases is the most common outcome
- Results between 25th and 75th percentile happen to half of all openers
- Even "unlucky" 10th percentile results happen to 1 in 10 people
- Streaks of bad luck are mathematically expected and will happen
Compare to Direct Purchase
If your goal is a specific skin, compare case opening costs to direct market purchase. As our Case vs Buy Calculator shows, direct purchase is almost always more cost-effective. Percentile rankings don't change this fundamental math.
Related CS2 Tools
Frequently Asked Questions
What percentile is considered "average"?
The 50th percentile is exactly average - half of all outcomes are better, half are worse. However, results between the 40th and 60th percentile are all within normal variance and shouldn't be considered lucky or unlucky in any meaningful sense.
Is being at a low percentile proof of rigged odds?
No. Low percentile outcomes are mathematically expected to occur. If odds weren't working correctly, someone being at the 10th percentile would be impossible - but that would also mean the 90th percentile couldn't exist. Every percentile from 0 to 100 should have people in it, and they do. Valve's odds are publicly disclosed and verified through community data.
Will my percentile improve if I keep opening cases?
Not necessarily. Each case opening is independent. Your cumulative percentile across ALL your lifetime openings will tend toward 50% over very large samples (thousands of cases), but any individual session could be at any percentile regardless of past results.
What's the difference between percentile and probability?
Probability tells you the chance of a specific outcome happening. Percentile tells you where your actual result ranks compared to all possible outcomes. For example, the probability of getting 0 knives in 100 cases is 77% - but the percentile of that result is 38.5% because it's slightly below the expected value of 0.26.
How many cases do I need for a meaningful percentile?
Generally, 50+ cases provides somewhat meaningful percentile data. With fewer cases, the distribution is very "lumpy" (you can only get whole numbers of items), making percentiles less informative. For knife odds specifically, even 100-200 cases produces very limited data due to rarity.
Why does getting 0 knives in 100 cases show below 50th percentile?
The percentile is based on where your result falls in the probability distribution. While 0 knives is the most common single outcome (77% probability), the expected value is 0.26. Results of 1+ knives, while individually less common, collectively represent the "above average" outcomes that push 0 knives below the 50th percentile mark.
Last updated: January 2026